Separate the job
Why live graphics need a separate workflow
OBS, Wirecast, and vMix are often already responsible for cameras, scenes, audio, guests, media playback, streaming, and recording. Live graphics add another job: build a graphic, check it, take it live, correct it quickly, and clear it when the moment passes.
A separate browser output for OBS, Wirecast, or vMix keeps graphics operation focused. The production app can capture the graphics output while Dekorum handles the visual design and live operator workflow.
How clean browser output fits into OBS, Wirecast, and vMix
Clean browser output is a dedicated graphics surface without editor controls, menus, or setup UI. In a production workflow, that output can be captured as a browser source, window capture, screen capture, or similar source depending on the production tool and setup.
This makes it useful for clean graphics output for livestreaming, lower thirds for OBS, live graphics for Wirecast, live graphics for vMix, and broadcast graphics overlay workflows where the graphics app should not be visible to the audience.
Operator safety
Preview/Program operation
Dekorum separates preparation from output. Operators can build or select a graphic, load it to Preview, check it, then Take it to Program when it is ready. This checkpoint helps protect the live output from unfinished edits.
The current preview is meant to test that workflow in a browser. It is not yet a replacement for production-critical graphics infrastructure.
Common live graphics
- Lower thirds for hosts, guests, players, speakers, and panelists
- Titles, topic cards, segment cards, and show cards
- Bugs, corner logos, overlays, slates, and holding graphics
- Sports graphics, scoreboards, matchup cards, and sponsor cards
- Reusable graphics packages for recurring livestreams, podcasts, events, and education
Dekorum preview
A browser graphics workflow for small production teams.
Dekorum combines visual graphic design, sequence-based live operation, and clean browser output. It is designed for creators and small teams that need a practical live graphics surface without adopting a heavyweight broadcast graphics system.
The private beta runs on staging infrastructure. Invited users have account-owned saved Shows with explicit Save Show, and can export .gfxproject.json backups. Do not use the beta for critical production shows yet.
Current preview limitations
Account-owned Project persistence is available. Autosave, billing, teams, workspaces and a production-readiness guarantee are not available. Use the preview to explore the clean browser output workflow, but keep a backup plan for any real show.